Projection mapping turns building surfaces into visual media. Facades, interiors, and architectural volumes become projection surfaces for real-time content, replacing static signage and pre-rendered loops with systems that respond to the moment.
We develop projection mapping from concept through delivery: surface geometry, projector placement, content creation, and on-site calibration. The content is typically generative rather than pre-rendered, meaning the visuals are produced in real time by an authored algorithm and never repeat.
UNFCCC COP21, French Embassy Bangkok
For the UN Climate Change Conference, a projection mapping installation on the French Embassy in Bangkok raised awareness on environmental sustainability. Computational design recreated natural patterns across the building facade, transforming the embassy into a public visual statement on climate issues. The video projection mapping used the full architectural surface as a canvas for procedural animation.
Rolls-Royce Jinbao, Beijing
The Rolls-Royce boutique on Jinbao Street in Beijing needed its interior concealed before the opening ceremony. Video projection mapping transformed the storefront into a visual reveal surface. Procedural 3D content gave the boutique a shifting exterior presence, with the projection acting as both concealment and brand statement. The content ran generatively, never playing the same sequence twice.
Lexus A-Un, Milan Design Week
Projection mapping across a translucent structure at Milan Design Week created an immersive spatial experience for Lexus. Biometric signals drove the projected content in real time, linking visitor presence to light, colour, and animated form. The projection surface was the architecture itself, with mapped content responding to occupants rather than following a fixed timeline.
Approach
Each projection mapping project is site-specific. The geometry of the surface, the viewing distance, the ambient light conditions, and the purpose of the projection all shape the technical and creative approach. We work with real-time rendering pipelines (TouchDesigner, Unreal Engine) and generative systems that keep producing form for as long as the projection runs. This is suited to architectural projection mapping, facade projection, event projection, and any context where video projection mapping needs to hold attention beyond a single viewing.
Projects delivered in Bangkok, Beijing, Milan, and Tokyo. Commissions and collaborations through the contact page.